Legendary Items Farming. Legendary Item Farming in Divinity Original Sin Enhanced Edition is known by various other names such as 'save-scumming' or 'Loot Farming'. It is essentially taking advantage of the game's random loot generator system using saved games. 2) In DE, there is a new unique item (Truthseeker 1H sword) that set the character to blind when equipped. There is some legendary item (usually helmet) that have special effect like immunity to blind and silenced. So the character can use the sword without being blind itself. The sword provides massive amount of critical chance (25%). Divinity: Original Sin 2. Unique item rewards are complete garbage and useless after ur 1 level higher than the item. Some legendary ones hold for 2 levels like. Divinity: Original Sin (Classic) General Discussions. Jul 25, 2014 @ 8:49am Easy legendary items Found a really gd way to get best legendary gear works too. Simply save a game befor opening a chest and then open to loot your gear ( works best with ornate chests ) if u want loot take it. Reload the game and open chest again.


Sin

Armor

Item nameRequired LevelItem typeDrop Location
Winter Amulet12AmuletIce King Treasure Room
Winter Ring12RingIce King Treasure Room
Smelly Panties1BeltEsmeraldas House

Weapons

More Divinity Original Sin Legendary Items Images

Item nameRequired LevelItem typeDrop Location
Clubbing Time5Lighthouse Boss
Peter Lee's Sword5One-handed swordRandom
Braccus' Two-Handed Axe9Two-handed AxeBraccus Rex
Impaler11SpearWhite Witch's dungeon boss
Sword Of Holy Flame13Two-handed SwordRandom
Heartseeker14BowLuculla Forest
Snakebite15DaggerMangoth
Hacksaw Decapitator19One-handed swordBalberith
Coffinfeeder18One-handed swordCassandra
Retrieved from 'https://divinity.gamepedia.com/Divinity:_Original_Sin_unique_items?oldid=12355'

Empty Potion Flask

[MINIMAL SPOILERS!]
Greetings, all!
I've heard in D:OSII there are common (white), uncommon (green), rare (blue), epic (purple), legendary (orange), divine (yellow), and unique (gold) items. Ignoring unique items for now since they have predetermined stats, how do item rarities determine stats?
I've seen green items have a single + to something (STR, Thievery, etc.) sometimes with a secondary extra effect on weapons (like 10% to set Silence on a subject with no magic armor), blues have a + to two stats, and no appreciable difference in for purple gear.
Mind you, we're still in act 1 and have only found a single purple item and nothing more rare than epic.

Rarity Explained :: Divinity: Original Sin 2 General Discussions